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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Just to lob a controversial thought in there: There may be some challenges the game industry faces that aren’t solely “capitalism bad”. The most compelling one I’ve heard is that, as games as a medium they have to increasingly compete with a growing back catalogue of classics.

    Between that and the rise of indie games, it gets increasingly risky to invest in large projects.

    (To try and preempt some comments: I am not saying that investors are “right” to pull out of the games industry. I just want people to consider whether the problem, and hence the solution, is more complicated than they first thought)



  • I think it means client-server basically. You can host a server in “the cloud” then access a frontend to it via your browser.

    Might also mean it has features relevant to debugging/deploying cloud services.

    Cloud is often a BS marketing word, but I’m sure there’s ways to make it justifiable in this case. (Not that any of us has to like these features. I for once can’t stand the idea of having my editor run inside a browser…)










  • Be aware there are basically two different things called Owncloud. There’s still the original php version, which is similar to nextcloud but worse (not open source, smaller plugin ecosystem I think)

    On the other hand is owncloud “infinite scale” (or ocis). This is the thing entirely written in go. But as others have pointed out, it’s little more than a file server at this point.

    IMO the self-hosting community is really missing a self-contained “all the DAVs” server (files, calendar, contacts). Baikal etc seem like a great start, but it would be great to have somewhere to get those parts pre-assembled. Until then, nextcloud works for me.