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Joined 2 years ago
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Cake day: July 2nd, 2023

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  • A bit of constructive feedback, I hope (noting that I’m not in game dev, so plenty of respect where it’s due)!

    • The movement and interactions are quite impressive, the scale of options for climbing and traversing was more than I would have expected.
    • The sheer number of input combinations was a bit overwhelming. It felt like I was constantly forgetting button combos, or ow to detach from ledges, etc. overall there may not be an issue, but leaning a bit more to contextual options may help new/inexperienced players.
    • sometimes it was difficult to know what movement options were possible. Some traversal options were very clear (fixed cameras helped in some locations), but others had me trying to wall-run in spots that would not allow it (as far as I could tell). Having visual indicators, such as scrape marks, or more consistent use of the fixed camera may help, but just some ideas.
    • the combat felt ok, but leaning towards being “slash and run”. A block or party would be good to help with situations where the player is backed into a corner. If that option exists, then my mistake, but that probably leans on point #2 with so many button combinations to learn that I just missed it.
    • controller support didn’t seem to work out of the box, some features did, but I couldn’t jump or attack on however my setup was configured. Maybe a bad/weird control scheme on my end.
    • visuals were good for what was present, and the level layout was interesting. I can’t say that I’m a fan of the “collapsing building” vibe. To me, it seemed like there were walls or roofs or environmental features missing in some spots. No necessarily bad, but it sometimes didn’t feel like I was in a real/inhabited world.

    Overall, it seems like a great basis for a good game, and the artwork, visual theme, and animations we’re all quite good. I hope the full release is does well for you, and great work on all the effort that it must have taken to get even this far!


  • pryre@lemmy.worldtoHouseplants@mander.xyzSnake plant help
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    17 days ago

    Any ones I’ve seen in Queensland, Australia, have been going strong Ain all sizes of pots. Although small pots seem to stunt their growth. Typically we have a good amount of morning or afternoon sun. Always on a balcony, etc.

    I haven’t seen many in all-day shady areas. Any that get too much sun seemed to have yellowing/browning towards the tips, but that was in excessive heat.








  • Broadly speaking, you probably want some kind of relay either mechanically switched or electronically (e.g. with MOSFETs). Most people would prefer an electronic one as they won’t make a “clack” noise when turning on or off. Electronic may or may not be more expensive, it depends on the rating.

    The key factor will be getting one that is rated to the voltage and current draw of the motor. If the motor is AC powered (e.g. 240V) and is rated at 1200W, then you will need a relay rated to 10A. Same thing goes for DC, just smaller numbers.

    You should be able to find some kind of wireless relay on Amazon as well. There are plenty of WiFi ones I’m sure if you want to use an app. There’s probably also an assortment of radio ones if you want to use a fob key. The easiest would be to look for something that is a kind o “inline adaptor” so that you plug it between the power and the motor, and it powers itself.