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Joined 2 years ago
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Cake day: June 14th, 2023

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  • This quote from the post is important:

    Note that Hand Cannons have been touched several times over the past few years, and the current PvE damage numbers mean that compared to pre-Shadowkeep they currently deal roughly the same damage per crit, and almost double the body damage. Reverting to Shadowkeep numbers would be a substantial nerf for anyone who ever misses a crit, which we’re not planning to do.

    Hand cannons are basically where they used to be, and they’re going to be buffed beyond that in multiple ways next season. Sounds awesome!




  • Aside from team scorched (hey, there was a shader I really wanted a few seasons ago), I haven’t touched Crucible much since before Witch Queen. I’m guessing most people don’t have quite my aversion to PvP, but it’s definitely possible to play Destiny in a completely rewarding way without ever having to play against another human.

    Crucible would be missed by some if it left, but I bet there would still be enough of a core audience for Destiny that the game could live on mostly without disruption if PvP moved elsewhere.








  • Warlock - I’m mostly addicted to Osmiomancy Gloves. This build is even better after the buffs/fixes to Coldsnap Grenades and Iceflare Bolts.

    Titan - hard to beat a good Sunbreaker build. I’ve been alternating between Synthos (which I find more personally useful) and Phoenix Cradle (when I want to be a better teammate). Honorable mention for Sentinel with Bastion because everybody loves overshields, but I haven’t finalized a build yet.

    Hunter - Gyrfalcon with Telesto makes a better combo than most people realize. Because of the charge time and the delayed detonation from Telesto, volatile rounds are extremely easy to keep up.