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Joined 2 years ago
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Cake day: June 15th, 2023

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  • I was freaked for Paranoia Agent

    But I think it’s a product of animated medium. Are there many scary animations even outside of anime? (Legit asking for examples since I can’t think of much rn) I think anime more often comes closest in spite of the premise here.

    My guess is it has to do w how things feel frightening when they’re somewhat relatable - when you can imagine yourself in this awful situation. Anime and animation in general has a difficult time with this due to being clearly and objectively not real.

    Instead they tend to twist reality to the unimaginable horrors. The farfetched, the surreal, the cosmic kind of horror you can only imagine but likely not truly experience. This both helps and hinders its interpretation of “horror”.















  • Yes, it gets about 1000% better. I had the same experience in the beginning and was thinking “wtf is this game? It’s so clunky and I can barely do anything properly.” But if you stick with it you slowly realize that’s an intended feature that slowly melts away early-mid game. You’re meant to start off a literal peasant and grow into something more. And that growth also comes with actual proficiency in the game’s systems - be it sneaking, crafting, rizzing it up, or fighting. It was a slog at the beginning but I ended up putting many hours into that game with like three or four play throughs to try different play styles. Once you level some of the stats I also found it could actually be super relaxing game where you can literally just stroll through the forest, explore, and have a chill time. In addition to, you know, going into war in full plate to slice and bonk some baddies.




  • Sounds like you’ve got some classics lined up but I’d suggest throwing in some more casual stuff too, especially if you’re losing interest in the long-form, story-based games. Something like excite bike or crazy taxi or road rash (I’m partial to old racers) or anything where you just pick it up, play a few rounds and move on. Think arcade style.

    I made a favorites list in retroarch and cycle through it. I’ll play the story-based classics too but sometimes it’s difficult to get invested with dated graphics and sound. The pick-up-and-go games I find more accessible as I’m getting older.