• 6 Posts
  • 15 Comments
Joined 6 months ago
cake
Cake day: May 3rd, 2026

help-circle


  • Most of the hobbies I unexpectedly enjoyed had something in common: I learned about them in real life rather than online.

    Online hobby communities seem fun to participate in, but they suck the fun out if it very quickly because you’re immediately interacting with and comparing yourself to people from all around the world who live and breathe that hobby.

    You suddenly find yourself in the midst of a dedicated community where you’re a nobody. The pride and sense of identiry you felt about being the only one in your social circle who could do The Thing is gone, because now everyone does it, and everyone is also better than you. You get overwhelmed with tips, tricks, a whole roadmap of how to improve, and tons of inspiration everywhere that just suck the individuality out of the hobby.

    For instance, I really, really enjoyed sewing recently. I took an old pair of jeans and a terrible flannel shirt and crafted custom bunny ears for a hat I had lying around. I was so proud of myself! I even figured out on the fly how to make them look more thick and organic – I used some cotton pads I usually use for my make-up to stuff them.

    It also felt really good to show off my spontaneous little crafts project to everyone I know. Nobody else had sewn stuff before, so I felt like I truly came up with something cool and unique! It was part of my identity for a brief moment, something that I came up with.

    Then I briefly checked sewing communities online to see what others were doing – big mistake.

    I was so proud of my ears and was planning on finding inspiration to work on similar projects in the future, but suddenly I felt like I was on step 1 of a 300 step ladder to climb to “get better” at sewing. Even though I wasn’t comparing my own to others’ work, it suddenly felt like a chore: I would eventually have to ‘graduate’ to new stitching patterns, good quality fabric, more complex projects, I’d get helpful tips and techniques, fun projects to put in a ‘backlog’.

    It made it all feel so exhausting.

    If I had not figured out the trick with the cotton pad stuffing on my own, I would have probably read it somewhere online captioned “if you’re just starting out, here’s a hack” and it would have felt like I was settling for something suboptimal someone else came up with. It would have been utterly unrewarding. No creativity involved, just copying what others laid out for me.

    It’s like a cogitohazard. If you want to enjoy a hobby, block its online communities. Don’t look it up. Try to invent it from first principles. Learn about it yourself.



  • They add new gameplay systems and fundamental mechanics all the time, including entirely new weapon types, a new tier of tools, weapons and armour kn the form of Netherite, the ability to leash entities together which changed technical Minecraft entirely, a new type of ‘wireless redstone’ triggered by sound events in the form of Skulk Sensors, and entities that can interact with redstone literally last week.

    They’re also moving the entire game to Vulkan right now, and datapacks are basically a vanilla modding API now. The game’s changing rapidly.

    I don’t get why people want Mojang to fundamentally change the game into something it is not, or turning it into some kind of RPG, breaking backwards compatibility and risking upsetting large sections of the community. The game is perfectly fine as it is and I am happy about the exact kinds of updates they’ve been making to it.

    I feel like a lot of the criticisms against the game updates come from people parroting common YouTuber’s claims or folks who basically gave up playing ten years ago in their childhood and now mourn their childhood wonder, not people who actually experienced the updates or who play the game regularly. “Why not add seasons or something” can only really come from an armchair fan who hasn’t played the game in a decade, since it ignores entirely how that would fundamentally change every mechanic most builds depend upon, including observer-based machines, anything working with leaf decay, natural builds integrated into the environment, art pieces. Such an update would absolutely skewer the active community.






  • I loathe JKR as much as anyone else, but I do wonder why the whole “there is no ethical consumption under capitalism” thing seems to end exactly at Harry Potter and nowhere else.

    No trans person I know who goes nuclear about everything related to consuming or discussion Harry Potter has any issues with the endless promotion of ‘approved’ products and companies that are often even an integral part of online ‘trans culture’, like…

    • Instagram/WhatsApp/Facebook/YouTube et cetera (pro-queerphobia, pro-fascist corporations actively funding and supporting alt-right movements across the world and helping alt-right actors make databases of queer people)
    • Discord (surveillance company working with ICE, handing over trans folks’ personal information to the cops, the age verification scandal et cetera)
    • Minecraft (created by alt-right figurehead Notch, owned and operated by notoriously evil company Microsoft)
    • World of Warcraft (Blizzard, notoriously anti-union, pro-sexual harassment corporation)
    • … and so on.

    Of course not all of these are directly equivalent to JKR and HP in terms of tangible impact on trans people specifically, but the scale is definitely off. Why do folks cut off friends for discussing Harry Potter fanfiction but not for ordering a skirt on Amazon or encouraging vulnerable trans folks to hand their data to Discord?

    The older I get, the more it seems like a teenage in-group out-group peer pressure thing than a real world view. Hating on Harry Potter signals you’re a good person, and that gives one a feeling of belonging in the community and having an identity that stands for something. It’s more of a rebellion thing than anything. At the same time, being a ‘Discord trans girl’ has an ‘uwu cute’ aesthetic and therefore must be good and desirable, no matter the implications.

    It’s a vibes-based world view.

    Of course JKR is evil and I want her prosecuted for what she’s been doing to hurt us. I just think shaming random people for enjoying Harry Potter is ineffectual and hypocritical when practically nothing else is so heavily policed; and while ‘mainstream trans culture’ online promotes and supports so many other evil companies and their products.






  • Perhaps they just did not share their hobbies and interests with you at the time. Were any of them actually close friends with you?

    None of the girls and women I know who are into gaming are really ‘obvious’ about it to strangers, partly because of the stigma and the resulting interactions you’d get, and partly because there just isn’t too much to talk about that you can’t already talk about online in your communities. Especially if most reactions to your gaming hobby you’d get from boys would be ridicule, weird creepiness and/or condescension. We usually kept it to ourselves.

    Besides, if they played games like The Sims, it’s pretty obvious they were really into gaming. Sims is an incredibly complex and time-consuming hobby for most people – modding, worldbuilding projects, family legacies that take hundreds of hours of playtime. I know not a single Sims-playing woman who is not at least temporarily obsessed with that game, hasn’t modded it to shreds and hasn’t spent a three-digit amount of money on its expansions.

    I’d say that the average Need for Speed gamer is a much more casual gamer than a Sims player. But because the latter are mostly women, we were treated with the same condescending “it’s a kid’s toy” type attitude boys actually thought we had toward their games.







  • You know, growing up I always thought it was super odd for the ‘gamer guys’ I knew to talk about gaming as a hobby that boys and men are into by default and girls, and especially women, just wouldn’t understand.

    They mentioned or assumed it so casually in all kinds of contexts, as if it was just a fact about the world everyone knew or agreed upon.

    Meanwhile, most of my girl (and later, women) friends played games. And not just the type of games the guys would look down upon, like mobile games, but established major gaming franchises like Final Fantasy, SimCity or Legend of Zelda. They wrote fan-fiction about Sephiroth, they snuck their little DS lite under the school desk to finish a section of Majora’s Mask, or they spent weeks at a time meticulously crafting a storyboard in Sims 2. I never understood why the cultural image of gaming at the same time only included guys and maaybe one pick-me-esque ‘gamer girl’, when most girls and women around me actually were super into some games.

    I eventually realised that these ‘gamer guys’ just never interacted with the girls I knew. Their entire world view came from the internet, from movies and other cultural sources. That was an eye-opener.

    It makes me angry and sad to see games with a traditionally female userbase, such as The Sims, to be lumped into ‘casual’ genres, when I never knew a single Sims player who had a casual relationship with that game. They were typically much more intense about these games and fandoms than your average male FIFA/Call of Duty/Battlefield players, but the latter count as ‘real gamers’. It’s really just misogyny.