I’m not an expert in Game Dev, but I can see “good” code and “bad” code.
And yet, I can’t see the meaningful benefit, I can see the cracks, it’s never “fully” there, it’s always a couple details that aren’t correct in the planing, it’s always something that bothers, or some misleading thing that looks “ok”, but when you think little bit more it’s not trully correct.










I can feel the FOMO, but what makes me afraid is: “What if this isn’t FOMO?”
But to be honest, it’s hard to see the real benefit in the tool when you look on all the “broken” parts along the way.