I play other games as well. Most games I play are indie, but older Beth games were still pretty good.
I play other games as well. Most games I play are indie, but older Beth games were still pretty good.
… Honestly, I’ll take it. I preferred Oblivion’s skill system anyway.
Puuure pazaak
Second. Performance should probably be better (I was struggling before I upgraded), but it is great fun. Very, very dark in subject matter.
Oh yeah. They added contextual interaction promots. The closest thing I had played before reforger was DayZ though. But Reforger is very intuitive. Most everything can be done by looking at stuff and pressing F (entering cars, bandaging wounds, taking on and off attachments on weapons, etc.).
It’s a bit more complex than Squad in the things you can do, but the approach is much more simple (like, in Squad you press f1-8 to switch seats, in ArmA you can freelook and look at the seat).
Great rec. Teamwork required, easy to learn but hard to master (especially the vehicles, which also require teamwork).
Honestly squad is pretty strange for me. I’m not very fond of talking to people (SzPD at least, might be on the spectrum), but Squad does not work without teamwork and communication. Guess the difference is that I don’t really get casual communication but effective comms on Squad rely on briefness and exactness. Triple Ds, that kind of stuff.
If you do end up jumping into Squad, expect some hiccups. The game is not terribly well optimized, and the community almost always picks the same factions and divisions. The devs have shown off a UE5 upgrade that’ll be dropping in the near future, so that might be good.
In a similar vein, ArmA: Reforger is great. Completely replaced my Squad addiction. While Squad is more focused (which is good), ArmA is way more free and varied in objectives. Plus, I feel like it might be more easily moddable. WCS and RH feel almost like they were vanilla, while the most polished Squad mods feel like mods. Not a knock against the mod teams, maybe unreal is harder to mod.
Both of these recs are honestly great, Jojo Mayer in particular would be great as a theme if I slow it down some. Thanks!
Thanks! Skeleton Quarter and Jü sound like what I’m after. Hopefully it won’t be too dissonant for my table.
Speaking of music, has anyone found anything that resembles a mix of jazz, techno, and punk? Hell of a mix, but I kinda wanted something cool for a campaign I’ll run in a custom setting, in New Orleans. At this point, even something with an energy similar to Samurai or Atari Teenage Riot but jazzy would be cool as a “soundtrack”.
5 bucks says the grifters will say it is a deep state conspiracy
Some VR headsets detect hand movement through the headset cameras, eliminating the need for controllers. Probably the closest thing to a successor the kinect has.
Finally talked 3 friends into playing Reforger, so I’m looking forward into going around as a 6-man group doing stuff. Probably unsuccessfully but still. Valheim as well, with the same people. By myself, Ready or Not and got back to Rimworld after about a 4 month break.
You’ve got a lot more faith in the system than I do, I think. I don’t think people like Milei wouldn’t coup if a global conflict that strained trade routes were to happen. Authoritarians like him don’t need much prodding to take advantage of a bad situation.
Big hypothetical, ik, but it wouldn’t surprise me if people like him leaned on fascist legacy.
Wouldn’t bet on argentina. They’ve got their own dickhead in chief who’s also waging war against progress.
Something tells me that comment you answered to was a bit tongue in cheek
Definitely. I love the freedom ArmA gives. It allows to really engage with any objective as you see fit. The structure of a typical AAS or RAAS match in squad doesn’t really allow for that to happen.
The day before yesterday a buddy and I managed to round up 4 people to come with us to retake Cabin on a WCS server. W After that we went to Chotain. While the team took farm, we went on to take Laruns, then quarry while the team took Camurac, and then Penant’s . We went from losing Military Hospital to the enemy team struggling to even field helicopters to the western coast.
Haven’t ever gotten close to that in Squad. Though I will say that rounding up enough volunteers to do that is kind of hard.
I never played ArmA before Reforger, but coming from Squad it feels great. From my understanding of common gripes long time ArmA players have with Reforger, it’s a bit less milsim, so take that into account if you want to jump in.
Vanilla:
WCS (probably the most popular mod pack along with RHS) also has new stuff coming with this patch:
Not all of it though. I remember Blue from Overly Sarcastic Productions going on a tangent about how he went over to florence (or venice) and looking for a place that didn’t exist. Ubi had made it up completely.
Honestly this is something I liked in Outer Worlds. Parvati’s romance quest has you play the wing man, and it was much more entertaining than how it is usually done in RPGs (inc. other obsidian titles).
I usually don’t do romance quests because they’re very cheesy most of the time, but in parvati’s case it was a bit charming instead due to the different approach.