

I almost feel bad that his brain is roughly 50% nitro by now. Almost.
3D Printer enthusiast and Metroid enjoyer, you can find my stuff here https://www.printables.com/@Ddd87
I almost feel bad that his brain is roughly 50% nitro by now. Almost.
It’s owned by Meta, it’s not a social media per se, but if you are against the lizardman, it would make sense to ditch that one too.
Nintendo patents almost every mechanic they deem noteworthy, even if they amount to a bunch of gimmicky minigames or interactions. The sanity system, as it currently exists, is very rudimentary and overstays its welcome quickly, I’d argue making something substantially better was always on the table, and that alone would’ve bypassed the patent, so long is not literally the same code or instructions I guess.
Outside of the very specific cases of Palworld and WB’s notorious Nemesis System, you probably can just ignore the patents and do whatever you want, many of these are filed for self protection rather than to enforce them.
Metroid Zero Mission’s Mother Brain fight is patented, it literally is about shooting the player when they make line of sight with the Brain eye, besides being utterly ridiculous to have something like this patented, you don’t see anyone going to court over this.
Switch 2 proceeds to outsell the deck by a factor of 50
“We’ve updated this article to note that Nintendo has made similar disclaimers with its previous retro controllers, which have ended up working with other Switch games. While this is no confirmation that the same will be the case with the GameCube controller, it does at least provide some hope that it won’t be as locked-off as Nintendo says.”
Well at least they got their clicks.
Americans when they are the ones impossing a dictator in other countries :D
I think it will ultimately depend on Retro’s willingness to keep working on these games for another decade and a half, and what other franchises they can realistically tackle now DK is in EPD’s hands. I would instinctively start working on another Prime immediately now that the machine is properly greased and running, but who knows.
Looks pretty good, the color scheme reminds me of Hot Rod lol.
Good question!
I don’t see this game being revolutionary, at least not with what has been shown. Here are things I can see happening such as: • Larger rooms, some of them perhaps being very large like some immersive sim maps. This might explain the HUD having a compass. • Another HUD element is a notification icon next to the radar, and I have to wonder if it’ll be used only for the hint system, or if we will get calls, or perhaps, sidequests. • The central mechanic of the game being some form of localized time travel thing. Too many hints as to not be case. • MouseCon aiming, this has to happen. • Too much of the demo shown resembles MP3, which is definitely not my cup of tea, but that doesn’t really say a lot about the rest of the game. I doubt they went through the effort to color coding enemies and allies on the radar just for the tutorial.
Silk… Song? Now that’s a name I haven’t heard since…
You couldn’t make satire of this because it’d be too on the nose.
Well, there is a small problem: he screwed over rich people, that’s a big no no.
Give those Fission 'troids a healthy dose of Power Bombing, you won’t be needing them until the very last fifth of Core Prime health.
Looks like one of those robots from Virus.
Very much appreciated having Mathew on Benny’s side.
Should’ve point to .world
Isn’t that one the most popular of the lemmy instances?
EDIT: this is mostly so the newcomer finds plenty content to not leave after a few minutes of browsing.
Wouldn’t the changing magnetic fields damage whichever electronics are housed in the payload?
The moment Siege stops printing money, it’s over.
See, nothing ever happened here.