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Joined 2 years ago
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Cake day: August 15th, 2023

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  • Hard no.

    We loved the first, but the second adds the stupid infection thing, and was in the “ok, playable” pile at the start, but all the glitches and bugs made us stop. Between day/night not working for non-hosts, buildings with huge map holes in them, and very poorly scripted quests we dropped it. The final straw was when we were doing side stuff, ignoring the main mission, and passed over a building that was part of a later stage in the main mission, causing us to softlock, then on restart being at the later step in the main mission. Just trash programming.

    If you really want to play it, pirate it. Don’t give money for it.









  • For Android: learn the hard reset combo for your phone, especially if you encrypt it.

    After rebooting, pattern/PIN will be required to decrypt the phone. Biometrics won’t work for this step. This is what graphene does for security, tries to keep the phone in a “before first unlock” state by rebooting on a timer. You can’t even read anything over USB/ADB, it’s scrambled until you unlock the phone.

    The only drawback to just keeping your phone in this state is none of your apps are loaded, so no notifications/updates/processing at all.






  • Nintendo went after a emu dev team that was actively (and demonstratively) enabling piracy for something they are currently selling. On top of that, the dev team is making significant money off of that work, to the tune of 30k/mo. Every other dev is probably thinking “finally, the other shoe drops on this obvious outcome”, most avoid making money off it, and also avoid current systems, both for just this reason. The relieving part is Nintendo’s argument isn’t about the emulator specifically, there’s nothing in the injunction stopping yuzu from continuing, and a settlement means no legal precedent.

    Edit: Read more, the settlement includes stopping development.