

I’m not the one you replied to, but yes, I believe it is. At least Worlds Without Number - which is based on Stars Without Number - has such tools.


I’m not the one you replied to, but yes, I believe it is. At least Worlds Without Number - which is based on Stars Without Number - has such tools.


Yes, I love that Worlds Without Number have tools for deciding what factions and important NPCs do in the background while the PCs are doing other things. It’s been my intention to create my own tools like that, but I think I’m going to try these tools first - both for my own solo play in WWN, but also for my Pathfinder 2E campaign that I run in the same world.


Why do you like it?


Yeah, I think there’s a lot of truth in that. It was probably a mistake to make tha class system like it is… It’s sort of hard for a beginner to figure out of they can make a druid or monk as it is now…
Oh, really? That’s great to hear! I bought my 4E books, I don’t know, 15 years ago? But I never played with them (I didn’t even have a group back then, I just bought them because I was interested in RPG design). Now that I’m playing actual TTRPGs again, I was surprised to learn that my old GURPS books were still current - no newer edition had come out. But it looks like that might change now, then… Interesting.


Is it legal in the US to shoot people who are trying to kidnap you?
I mean, anyone can go around claiming to be law enforcement or ICE or whatever, but with no badge or ID, how are people supposed to know that this isn’t a gang trying to trafic them?
On page 324 in the base Worlds Without Number book, there’s the “Factions and the Faction Turn” section which has mechanics for keeping track of factions, their resources, and what they do.