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Joined 2 years ago
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Cake day: June 13th, 2023

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  • I’ve put about 60h into Metaphor Re:Fantazio last month. It’s a great follow-up to Persona 5, but there are some bad thing here as well. Within my 60h, while doing literally everything I could along the way, I’m currently in the dungeon to get the spear. I’m on hard mode.

    Let's start with the good, compared to P5:
    • Always ranking up social links when interacting with them is so much better. Gone are the days of small talking 5 times until someone wants to rank up.
    • Overworld battles are such a time save. They where in P5 too, but I never got it since I didn’t rank up Ryuji much until I got to Maruki.
    • I love the idea behind the Gauntlet Runner. Planning out routes to optimally spent days is awesome. Well, it would be, but except for Brilehaven, there wasn’t even a single crossroad on the map.
    • Archetypes are great and switching them for every party member is a much appreciated increase in customization.
    • I love the human designs.
    Now, the bad stuff:
    • Mana regeneration skills. There is just no resource management left once you add them. Just yesterday, I did the first level of the spear dungeon, the one with the magic fog. Instead of thinking about perserving mana, it just went Attack Enemy -> Squad Attack -> Kill almost everything with effective Magic -> Plunder Magic -> Stun Round -> Plunder Magic until you last turn and end it. It’s boring to be honest, but less so than Mage grinding for mana, which would happen eventually, because I won’t leave the dungeon unless forced to.
    • Archetypes are great, yes, but I have no incentive anymore to use new characters. I already invested much into the early ones and really like them - except for Heismays sudden turn to racism.
    • There is no enemy variaty. The first floor I mentioned was gigantic. It had 2 types of enemirs, both are recolours.
    • There’s too much busy work every day for optimal play, which I will always go for. Take a shit -> Shower -> Search the pantry -> Cook while on the road -> Then do your activity.
    • Having a discount day every week just means that everything is bought at a discount. Feels pointless and just moves the current main dungeon from the first thing I do down to the first thing last the next discount day.


  • It’s interesting to see how your rating actually went down from the last summary I’ve seen (the one in German). However, this time around your mother’s reaction actually does sound worse.

    Honestly, you’ve described her as someone I’d not want to even keep in contact with. But that’s of course entirely up to you. Best of luck on your journey in any case!


  • De_Narm@lemmy.worldtoCurated Tumblr@sh.itjust.worksParentheses
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    13 days ago

    Now that I think about it, I wonder how large the ratio between ‘(’ and ‘)’ across the entire internet is, due to emoticons.

    Most people write them left to right. Now, do people use the smiling one ‘:)’ more or the sad one ‘:(’? My gut feeling would be a larger quantity of positive emotions, however, people tend to use ‘:D’ instead.

    How about individual chats? This could actually be an indicator about the relationship between people, at least in an era before emojis.



  • I’m a layman, too, so take everything with a grain of salt.

    As for evidence, if I both understood and remember correctly, the maximum distance we can actually see something (Hubble radius) just happens to align quite nicely with the Schwarzschild radius, a parameter based on the mass of a black hole, which correlates to its radius. They have to be identical for this theory to be true. Them almost being so could be a coincidence, though.

    In addition, from our perspective, there’s no real difference between an expanding universe and one with shrinking particles. If the planck length actually shrinks, to us, it will seem like everything else will move away. Within the last 100 years, multiple people created some models for that, proving how it could work while leaving physics as we observe them intact.

    A proof could be found by observing a white hole, the opposite of a black hole. A space you cannot possibly enter, ejecting energy. Think of it as the stuff entering the black hole from the outside, as oberserved from the inside. They are just a theory for now.

    Once again, I’ve got not actual clue and you might want to dive into that rabbit hole yourself. It’s fun in here.


  • For the most part, the story is nothing to write home about and it’s not exactly the most beautiful game out there. However, I think the mechanics are great - I did enjoy my time with BD2 a lot and would recommend it.

    That being said, if you don’t enjoy the gameplay, it won’t change that much. You just get more classes.


  • I’ve not yet touched it. But since you mentioned it: How does leveling now work? And more importantly, how does enemy scaling work?

    If I remember correctly, in the original, I felt strongest when I got Umbra at Lv 1 and just never levelled up.

    Furthermore, how are the character animations? I saw the Emperor in the Remake and while the model was quite nice, in combination with his facial animations, I actually preferred the original. What I assume to be the original animations paird with updated models seemed too uncanny. However, that problem could be specific to him.




  • Damn, I’m about a decade older than you and there’s no way I’d call 1950 recent in any way. For all I care, it’s just as much ancient history as the roman empire. I don’t know anyone alive from either period, at least not on a personal level.

    2100 on the other hand feels closer because I’m expect to come close to it within my lifetime. At least closer than I ever was to 1950.