

The Sims will be a great case study for some future game design student, in how to take a massively popular IP and ride it straight into the fucking ground. It’s like EA intentionally makes the wrong choice at every single turn. You’d think that eventually they would stumble across the right thing to do, but somehow they seem determined to keep making bad decisions.










Interesting take with Dread, because it’s one of my favorites. The only section I legitimately dislike is ::: spoiler Tap for spoiler the one EMMA that can fucking see through walls :::. That one specific boss can get fucked.