Bradley_
- 1 Post
- 26 Comments
Hi. You are more than welcome to post full renders of actual colonies in the format of all the other posts on the gallery. Check out the sidebar to learn exactly how to do that.
This post will be removed due to rules 1, 2, 3, 4
Hi. You are more than welcome to post full renders of actual colonies in the format of all the other posts on the gallery. Check out the sidebar to learn exactly how to do that.
This post will be removed due to rules 1, 2, 3, 4
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Welcome to Featherwind Spacers, a gravship-colony built off of Aelanna's Eccentric Angels-theming! 5511, I've declared this colony finished!
2·4 个月前Hi, nice ship you got there. However the cropping is a bit too excessive. Ideally you should set up some structures on the surface and make a render of the ship in the context of ground colony, but even if not, sinoky including the surrounding map in the render would fit in more with the style of other renders, while a cropped one like this feels much cheaper and out of place. As per rule 2
Heres another ship with all the surrounding map, for example:
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Kominan Treaty 5521 | 325x325 · 43 colonists · 51 pets
3·5 个月前This is great on may levels, but my favourite thing probably is how you integrated those bits of greenery in the center, like its sort of chaotic bushes, and it looks very fitting and natural. Are those modded somehow or how did you do them? They dot seem to actually be natural because i dont see a lot of bushes in the biome around the colomy.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•10-year tombolo-island colony, 325x325, 23 pawns, abandoned/finished due to mod bloat/incompatibilities
1·6 个月前I lik how without vn zooming in the walls at the entrance are supr ark and defined compared to the rest, really gives it the fortified look.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Deversorium Nivale - 5526, 41 Pawns - Randy, Permanent winter
2·8 个月前Wow, the power poles are definetly making this sort of separae houses colony work. And alo he arrangement, the angled roads, its epic.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Skyrim: My Longest Standing Colony, Basilicus Bestower, 275x275 Map | 5513, 20 colonist.
2·8 个月前Skyrim belongs to the nords!!!
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Edmonds field Home of the band of the red hand 75 - By unknown / unknown
3·11 个月前As a person with weaker PC and some leftovers of sanity i prefer smaller amounts of colonists, but i still end up with large colonies by area. My solution for optimization is restricting colonists to their areas. They dont all need to cross the entire colony 2-3 times per day, they just get food, go to crafting station, then go to bed. Exception is haulers and construction/maintenance.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Fortified desert town of Banerora. Family photo before the first generation colonists departs from the Rim. Cassandra Classic Strive to Survive Medium map 27 Colonists 4 Ghouls 3 Slaves
2·1 年前Its always a nice touch when the colony is surrounded by pools of blood and piles of skeletons. Feels very homey and lived-in.
Also, what’s up with the embrasure walls and what seems to be curtains? Can those be WINDOWS? In rimworld? What herecy (mod) is this?
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Bnmbnmbnm 1100 colonists · 15tps · death on explode · constant event cycle
2·1 年前Thats actually a useful mod for me too
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Bnmbnmbnm 1100 colonists · 15tps · death on explode · constant event cycle
2·1 年前Explode on death you mean? xD
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Eboracum Fort of the Legio VI Victrix: A Historical Recreation of a Roman Fortress I’ve attempted to recreate one as accurately as possible in Rimworld. My main inspirations were the layouts of the
7·1 年前Wow, what a build, especially since it is a historical recreation. I only wish we had defensive walls for people to walk on top.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Day style defending-side Mountain base Colony by u/ZackyTNB 2023
2·1 年前This is really cool but now i want to se amphibious mechanoids storming this shore
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Alpha Site, a Foundation research and millitary facility, smallest map size, randy, 200% raid size, mining 0% harvesting 0%, only scavanging the remains of what once was, heaviliy modded by u/koslik
2·1 年前Omfg is that a train in rimworld? Does it actually work?
I love the rest of the base too, like the whole buildings and streets design. I do hate it in my games every time there is a toxic fallout, but it does look good.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Alterra - Android Only Colony - 5 T5s and 15 T4s, Archotech Centipede incubation TBD by u/joshua1154 2023
2·1 年前T’is very round… Also some hard core rimatomics action… damn, i still haven’t played with that mod properly. I have it installed in every game, but never get around to unlocking its stuff.
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•I like to conform my base around mountain shapes /// Evanatas, Randy Random, 275x275, Seed: GumGumDeezNuts, 8.78N 14.04W, Year 5506 Decembary. 15 Adults 5 children.
1·1 年前Gotta respect the terrain! Though id be building inside that mountain on the left
Bradley_@rimworld.galleryMto
RimWorld Gallery@rimworld.gallery•Affection Town. Blindsight, female supremacy and high life colony. The women were the colony leaders and were blind psycasters. The men were not allowed to be blind and did most of the skilled work, t
1·1 年前Is your strategy against raids (especially sappers) retreating to the secondary wall and waiting for them? Id imagine a lot of collateral damage that way, or do you just send that pack of panteras and they slaughter everyone?
I mean at least he isnt geting eaten