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leopold@lemmy.kde.social to KDE@lemmy.kde.social · 1 year ago

Does Wayland really break everything?

pointieststick.com

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Does Wayland really break everything?

pointieststick.com

leopold@lemmy.kde.social to KDE@lemmy.kde.social · 1 year ago
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I’ve written some other posts on Wayland recently, and it’s time for another one! Feel free to skip it it you aren’t interested in a discussion of Wayland and platforms. Many may …
  • stevecrox@mastodonapp.uk
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    1 year ago

    @Fleppensteijn @leopold its a Nvidia issue.

    For years Nvidia tried pushing an alternative Linux driver called EGL, everyone told them it couldn’t support Wayland

    Eventually Nvidia tried to implement EGL backends to Gnome and KDE (this resulted in the buggy apps). Nvidia then declared their new cards would support GBM.

    This leaves the 10xx-30xx cards stuck on EGL with no one supporting the EGL backends. Nvidia have made it so GBM support can’t be added by outsiders to those cards either.

    • Stephan Seitz@mastodon.social
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      1 year ago

      @Fleppensteijn @leopold @stevecrox

      For troubleshooting, I recommend
      For trouble shooting recommend https://community.kde.org/Plasma/Wayland/Nvidia, checking whether all kwin backends are installed (kwin-wayland-backend-* on Ubuntu). Sometimes there’s also a problem with the missing OpenGL backends of Qt. An easy check to see whether there is a problem with the proprietary driver is to try out whether the problem also exists using nouveau.

    • Stephan Seitz@mastodon.social
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      1 year ago

      @Fleppensteijn @leopold @stevecrox

      All of Wayland is based on EGL. What you are referring to are EGLStreams vs GBM which are both libraries using EGL. Nvidia drivers now support GBM for all supported GPUs via a support library that comes with the driver (libnvidia-egl-gbm https://download.nvidia.com/XFree86/Linux-x86_64/510.39.01/README/gbm.html). There should be no difference in the GPU generation used.

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