In a real game you could do this by holding your attack action until you’re thrown at the enemy (and make an acrobatics check to land upright as a reaction if your DM is kind).
BG3 just can’t account for every possibility from the tabletop game, though it comes closer than essentially any other game so far.
In a real game you could do this by holding your attack action until you’re thrown at the enemy (and make an acrobatics check to land upright as a reaction if your DM is kind).
BG3 just can’t account for every possibility from the tabletop game, though it comes closer than essentially any other game so far.