GamingBot@lemmy.zipBM to Gaming@lemmy.zipEnglish · 10 days agoRimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowwww.rockpapershotgun.comexternal-linkmessage-square94linkfedilinkarrow-up1301arrow-down11
arrow-up1300arrow-down1external-linkRimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowwww.rockpapershotgun.comGamingBot@lemmy.zipBM to Gaming@lemmy.zipEnglish · 10 days agomessage-square94linkfedilink
minus-squaremojofrododojo@lemmy.worldlinkfedilinkEnglisharrow-up5·8 days agoI mean, it seems simple - just make the new engine compatible with the old mods… but changing engines is hard work. building your own engine is exceptionally harder. lots of things to break.
I mean, it seems simple - just make the new engine compatible with the old mods…
but changing engines is hard work. building your own engine is exceptionally harder. lots of things to break.