I organ farm in a very specific way. I arm my melee dudes with maces and clubs to maximize blunt damage and chances of incapacitating.
I capture the victims and take all their left side things and release them “all right”. They return to their colony with terrible speed and manipulation.
All right haha
Probably tactically self nuking my own mountain base when the last round of the anomaly story got a bit nuts.
I’m not a fellow traveler yet, but I’ve been meaning to see how far down that rabbit hole goes. I have the DLC.
I’m interested in this golden cube I keep hearing about
Pretty tame by most standards but I started capturing raiders and billing them for organ removal so my doctor’s could practice. This was before I realise that you get a fairly significant mood debuff for “Prisoner was organ murdered” when you take out their hearts
But you can feed them to pigs with none. 😂
I refrigerated my killbox and stored corpses in it. When the enemy attacked I animated them into shamblers. Collect all the bodies and repeat.
Definitely making prisoners into blood bags. Not having arms and legs definitely makes it hard to escape.
Sangophages were a nice touch. I’m running a pirate crew in a gravship that’s centered around a Captain. I think he’s ready for some fangs.
using spys, as sacrificial lambs to saturate opponent mind controlling units/buildings. in the same genre, franhcise. make daisy chains of volatile/nuclear power plants and turtling it all the way to thier bases, might crash the game from all the meltdowns.
This must be a mod. I have all the DLC, but never felt that wasn’t enough to where I needed mods. I keep plenty busy as it is.
I had a child join my cannibal play through and he had a bad trait so he was immediately beaten stripped and butcher



