I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

  • Mkras@europe.pub
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    17 hours ago

    I disagree, I love DS3, but I can respect this line of criticism. However, I cannot understand how anyone can criticize DS3’s bosses for the lack of readability, while praising ER. For me, ER bosses just take the worst aspects of DS3 ones and pump them up. For half of the bosses there is a complicated pattern of random movements, which makes the game a boring slog as you need to memorise them… unless you use summons that make the game trivial.