I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.


Did you end up enjoying Elden Ring later in the playthrough?
I love hearing so many people voice their opinions on Elden Ring’s difficulty. It’s way too hard! Artificial difficulty! Delayed attacks are too hard to dodge! It’s way too easy!
And I agree Elden Ring is both the hardest Fromsoft game and the easiest: the bosses have intricate, difficult movesets with great variety and get even more complex later in the game; on the other hand, you have so many different tools to deal with the challenges of the game; if you explore a little and try out some of the many options the game gives, you can make the game incredibly easy for you.
Did you know that there are two Ancestor Spirit (stag bosses)? The fight can be quite interesting, but they just have too little health. The second one with a more complex moveset should especially have more health since you have to beat Radahn to access it.
I quit before it got fun.