• HeHoXa@lemmy.zip
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    34 minutes ago

    For SNES specifically, you could about have every game ever made, your save data, and a light OS on a nice sd card.

    There are some Pi rigs like that.

  • Talentless Sculptor@lemmy.world
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    2 hours ago

    I’d rather see someone remake these old games so that the maximum object count can be raised. Just played a ROM of Link to the Past on SNES and the game crawls to a halt in some areas because the engine has to render several objects moving at once…

  • bluelander@lemmy.ml
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    8 hours ago

    There’s a lot of support for NFC launchers too. Stuff like Zaparoo, and websites to make custom labels for them.

    It’s not the same idea but it’s the same “take a thing off a shelf and use to to play a game” sort of vibe if that’s what you’re after. And it would be a lot cheaper, SD cards have skyrocketed lately.

  • BananaTrifleViolin@piefed.world
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    19 hours ago

    So Kazeta as others mention is about putting games onto SD cards.

    Another project is https://zaparoo.org/ - this one doesn’t store the data on the card, but instead uses NFC so people can have “fake” cartridges that trigger the load of a game on the Linux system. This allows people to make something that looks great but is simply a stylish trigger to load the media (games, sites, movies, doesn’t matter what).

  • Mika@piefed.ca
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    16 hours ago

    Ok wait what’s the speed of access to the SD here? I always thought it would be a problem.

    • Evotech@lemmy.world
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      4 hours ago

      It’s slow and wasteful

      Believe it or not theres a reason we install games locally these days. But many indie games would obviously work just fine.

      But i don’t see the value here except nostalgia

  • Ricky Rigatoni@piefed.zip
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    21 hours ago

    I only see this working properly if the game is made portable and saves all its data in the game folder. Which would leave mostly DOS games.

    • forestbeasts@pawb.social
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      6 hours ago

      I dunno, cartridges don’t stop being cartridges if the save data is on the console instead of the cartridge.

      Disc-based consoles certainly don’t put saves on the disc.

      – Frost

    • db2@lemmy.world
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      21 hours ago

      It could also work if the game had an OS around it in the card, and you’re booting from it to play every time. It would be closer to how the cartridges worked from the player perspective.

    • cmnybo@discuss.tchncs.de
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      18 hours ago

      If it’s a windows game, you could put the entire Wine prefix on the card and it would be portable. The performance would probably be pretty bad though. 2.5" SATA SSDs and a docking station would work a lot better.

        • cmnybo@discuss.tchncs.de
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          14 hours ago

          Large, high performance SD cards aren’t cheap either.

          If you want something cheap, go with smart cards or RFID cards that will launch a game that’s already installed on the computer.

    • Zwiebel@feddit.orgOP
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      21 hours ago

      Good point :( Maybe it could work like a CD where it’ll install from the card and then you need to plug it in to launch the game lol

      • DarkSirrush@piefed.ca
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        16 hours ago

        I mean, there is also the option of doing symbolic links from the standard save file location to a save folder on the SD card. A lot more work, and only works on systems you configure it for, but its doable.

    • Willdrick@lemmy.world
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      20 hours ago

      It requires a steam client restart for refreshing, but I’ve been doing this for my steam games on Linux.

      On the storage settings on steam you can add a new library on the external drive and move games to it. Both the game data and the compatdata folders are moved, so you keep the savegames and the whole protonprefix intact

  • Zwiebel@feddit.orgOP
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    21 hours ago

    Thought of this because of the Sony announcement.

    Would there be an easy way to make the game auto-launch if the card is inserted?

    • Iced Raktajino@startrek.website
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      21 hours ago

      I looked but there doesn’t seem to be a straightforward way to do that in Linux. I was thinking a udev rule but it would be clunky since the low level details for media like SD cards aren’t available. At best, maybe a generic rule that mounts it and looks for an autorun.sh or something, but that’s basically reinventing Autoplay on Windows and would have the same security implications.

      I read Hack-a-Day frequently, and I’ve come across several projects that use NFC readers so you can tap a card to play specific songs or start playlists. Maybe something like that but launch a specific game instead?

      e.g. https://hackaday.com/2025/03/31/a-music-box-commanded-by-nfc-tags/

    • Strider@lemmy.world
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      21 hours ago

      I think you might want to have a look at a MiSTer fpga.

      (it provides a very authentic experience and can launch games with tags if you choose so)

  • ShellMonkey@piefed.socdojo.com
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    21 hours ago

    Recalbox or similar are certainly a thing, but that doesn’t really help with GOG games so much as roms. Depends on what the end goal is.