Viking_Hippie@lemmy.dbzer0.com to 196@lemmy.blahaj.zoneEnglish · 8 days agoDM Sadism 101 rulelemmy.dbzer0.comimagemessage-square25linkfedilinkarrow-up1428arrow-down11file-textcross-posted to: rpgmemes@ttrpg.network
arrow-up1427arrow-down1imageDM Sadism 101 rulelemmy.dbzer0.comViking_Hippie@lemmy.dbzer0.com to 196@lemmy.blahaj.zoneEnglish · 8 days agomessage-square25linkfedilinkfile-textcross-posted to: rpgmemes@ttrpg.network
minus-squaremic_check_one_two@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up7·8 days agoI’m a big fan of “Give me a Deception or Persuasion roll” rule for player interactions too. They don’t declare which one it is out loud. So the other player only hears the number, not whether or not it’s a lie. It curbs a lot of meta gaming.
I’m a big fan of “Give me a Deception or Persuasion roll” rule for player interactions too. They don’t declare which one it is out loud. So the other player only hears the number, not whether or not it’s a lie. It curbs a lot of meta gaming.