Speaking at the “Il Cinema in Piazza” Film Festival in Italy (translated by Genki), the Death Stranding and Metal Gear director said that at least with digital games, users have the data on their systems, something that isn’t the case with cloud gaming.
“Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,” he said. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too.
“The situation is different for games [than movies], as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that won’t be the case anymore.”



If you don’t like the long cinematics just skip them. Problem solved.
But I play games to enjoy the story, the art of game making is about telling a story in an interactive way.
To be fair it does work out sometimes. I found metal gear rising revengence to be an amazing game. So that’s what I do with his games, try them hoping to hit a home run. My original comment was about wishing it was more likely.
Oh, you think that solves the problem? Go play MGS4 or Death Stranding. Skip every cutscene, then come back and tell me what happened in the story.
I think skipping cutscenes solves the problem of not liking cutscenes, yes.
I do like Kojima’s cutscenes so I don’t skip them. They’re a part of the experience.