• TubularTittyFrog@lemmy.world
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    1 day ago

    No, they weren’t. Most had bugs, but they weren’t game-breaking. A lot of people took joy in finding and exploiting the bugs too. Dupes, etc.

    Yeah, some shitty games were loaded with bugs.

      • FoxAlive@lemmy.zip
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        21 hours ago

        Thats not really fair. Morrowind was so buggy someone decided they needed to remake the entire game engine to play it. I wouldn’t say most games where like that.

        • Simulation6@sopuli.xyz
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          2 hours ago

          Bloodline the masquerade was also infested. We remember these because the games were so good they were worth fighting to get running. The ones that were buggy and bad are mostly forgotten.

      • vithigar@lemmy.ca
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        1 day ago

        Most of them? Care to provide some examples without the ridiculous “don’t work” hyperbole? Clearly most Sega games were functional, otherwise no one would’ve been playing them.

        • AngryCommieKender@lemmy.world
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          1 day ago

          That wasn’t actually good for the cartridge, long term. My parents provided us with q-tips, but we were a Nintendo family. I had a few friends that had the SEGA Master System, and though I don’t remember the titles, I do remember several cartridges that we never played, because there were problems with the game a level or two in.

          • festnt@sh.itjust.works
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            21 hours ago

            oh so the whole “sega games are broken” thing was just your experience with your friend’s pirated or literally broken cartridges?

              • festnt@sh.itjust.works
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                2 hours ago

                i’m pretty sure console wars start when two companies try to fill the same niche, not when one company (according to one person’s anecdote) has broken games