Agent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 5 days agoFallout 4 was "missing something" at first, but lead dev says Todd Howard helped confirm "there should be this overriding sense of paranoia" so players "don't know who to trust"www.gamesradar.comexternal-linkmessage-square42linkfedilinkarrow-up170arrow-down15file-text
arrow-up165arrow-down1external-linkFallout 4 was "missing something" at first, but lead dev says Todd Howard helped confirm "there should be this overriding sense of paranoia" so players "don't know who to trust"www.gamesradar.comAgent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 5 days agomessage-square42linkfedilinkfile-text
minus-squarenull@lemmy.orglinkfedilinkEnglisharrow-up4·4 days agoAll the things you mentioned are in line with post-nuke mutations the series has going on, even the FEV. May I remind you that the Fallout series does have robots, just not in the style of Fallout 4’s synths.
All the things you mentioned are in line with post-nuke mutations the series has going on, even the FEV.
May I remind you that the Fallout series does have robots, just not in the style of Fallout 4’s synths.