Agent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 3 天前Fallout 4 was "missing something" at first, but lead dev says Todd Howard helped confirm "there should be this overriding sense of paranoia" so players "don't know who to trust"www.gamesradar.comexternal-linkmessage-square42linkfedilinkarrow-up170arrow-down15file-text
arrow-up165arrow-down1external-linkFallout 4 was "missing something" at first, but lead dev says Todd Howard helped confirm "there should be this overriding sense of paranoia" so players "don't know who to trust"www.gamesradar.comAgent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 3 天前message-square42linkfedilinkfile-text
minus-squareBradleyUffner@lemmy.worldlinkfedilinkEnglisharrow-up6·3 天前 There are instant death scenarios. Ahh yes, dying because you walked up to a car incorrectly and the physics glitched out. Good times!
Ahh yes, dying because you walked up to a car incorrectly and the physics glitched out. Good times!
car, bucket, pebble…