- This is the best summary I could come up with: 
 - This shouldn’t come as any surprise to any longtime Phoronix readers and dedicated open-source/Linux enthusiasts, but Valve with their work on the Steam Deck and SteamOS have been lifting the open-source ecosystem as a whole. - A talk this week at the Linux Foundation Europe’s Open-Source Summit highlighted some of the great and ongoing contributions by Valve and their partners. - Alberto Garcia of the open-source consulting firm Igalia, which continues to collaborate with Valve on some of these Linux ecosystem improvements, talked at length around how SteamOS is contributing to the Linux ecosystem. - SteamOS is built atop Arch Linux with a GNU user-space and systemd, the desktop mode features KDE Plasma to which Valve has funded some improvements there, Valve’s Steam Play / Proton that leverages Wine has been immensely valuable to Linux gamers and enthusiasts along with related open-source projects like DXVK / VKD3D-Proton, and then there’s also they work they are doing around AMD color management / HDR. - Not just to the AMD graphics drivers for benefiting the Steam Deck’s hardware but also to Zink OpenGL-on-Vulkan and then other common infrastructure. - There has also been other efforts Valve has been involved in such on expanding case insensitive file-system support on Linux, various other kernel features, their Gamescope Wayland compositor, immutable software updates, and Flatpak. 
 - The original article contains 366 words, the summary contains 215 words. Saved 41%. I’m a bot and I’m open source! 


