• Jax@sh.itjust.works
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    1 day ago

    And the idea that every game should be for everyone is the reason why Elden Ring is… kind of a bad game.

    Great open world, beautiful scenery… bad boss design, which yes — that is the game.

    Like, think about this in the real world setting. Think about how this hyopthetical would play out, person becomes disabled and has to sit in a wheelchair. Everyone agrees ‘it’s not fair that they can’t walk, no one should walk because this person can’t’. And then everyone sits in a wheelchair despite being perfectly abled.

    Does that make sense to you? Because it doesn’t to me, I’m sorry if there are people who can’t beat these games — but damn, at some point you have to recognize life isn’t fair and just enjoy the shit you do enjoy. If being good at a video game isn’t important to you, ok that’s your prerogative. Do not play the hard video game. But this constant whining about difficulty settings and nerfs is just obnoxious.

    • kreiger@lemmy.world
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      16 hours ago

      The way we actually react to that situation is having wheelchair ramps and elevators. (i.e. difficulty settings in games)

      We don’t say “Fuck handicapped people, life isn’t fair, it SHOULD suck to be them.”

      • Jax@sh.itjust.works
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        12 hours ago

        You’re right, difference being that what you’re saying is more akin (following the analogy) to putting wheelchair ramps on a mountain.

        Silksong is the mountain, git gud and climb it or shut the fuck up.