Less content of worse quality, but much more aggressively monetized? Half the content at the same price?
Anet axed Living World, rebranded it as “Mini Expansions” and is reselling it to us at full price. Complex mount system gets sidelined in favour of A mount to rule them all. Class skills and mechanics that have existed for years and years and years without issue are suddenly a problem and get gutted, dumbed down or removed. Classes get homogenised and simplified. Very little actually new systems get created, instead the existing game gets switched around as a much easier alternative. More focus on easy and cheap to develop daily/weekly content for whatever the current’s expansion faction is.
I know that pattern.
I also know another pattern. SquareEnix. ActivisionBlizzard. NCNet.
Not sure I agree with most of this, though I do feel one part sounds about right and that is the part about making the classes homogenized.
Feel like heal scourge got a big hit from that with latest patch. Alacrity at a bad uptime at the cost of good reviving ability, because all other heals offer alacrity or quickness so this one must too rather than being it’s own thing