• ...m...@ttrpg.network
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    4 days ago

    …i’m not big on contrived replacements; i may rejoin organically at some point in the indeterminate future but if i’m out i’m out…

    • phdepressed@sh.itjust.works
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      4 days ago

      Yeah, that requires you to build a new character. The game goes on while you do so and the dm loops new you in when it makes sense.

      • ...m...@ttrpg.network
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        4 days ago

        …nah, i have plenty of characters from other campaigns available when the opportunity arises…

        • phdepressed@sh.itjust.works
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          3 days ago

          Mmm as an occasional dm i generally wouldn’t allow cross-campaign characters. I’ve also never run multiple campaigns within the same timeframe and setting so it’d rarely be feasible as is. Then you also get into level, gear, etc. Sorry dawg, new character means new character.

          • ...m...@ttrpg.network
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            3 days ago

            …fair enough; i don’t invest my time in campaigns where players don’t retain agency over their own characters…

            …west marches vs. one-shot campaigns, plenty of tables for both styles…

            • phdepressed@sh.itjust.works
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              2 days ago

              Within the campaign you have agency. Across multiple campaigns and we’d need a long talk.

              I don’t consider each session of a west marches campaign as separate campaigns. That’s a single campaign and then yes, a different one of your characters could potentially be looped in.

              • ...m...@ttrpg.network
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                2 days ago

                …if player characters aren’t at liberty to move between campaigns, then ultimately no, they don’t have agency: they’re just ephemeral labor playing-out the DM’s narrative with nothing to show for it afterward…

                …mind, i’m not damning that arrangement - some folks enjoy the transient experience - but i have no interest in investing my own creative energy toward anything that i don’t keep…

                (i already deal with that sixty-five hours every week and remuneration barely suffices to stay my contempt)

                • wolframhydroxide@sh.itjust.works
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                  10 hours ago

                  What an interesting position. So, ultimately, you feel that, if you can’t personally shatter the laws of reality and time, then you don’t have “agency”? I literally cannot even imagine trying to DM for you. I feel so sorry for your past DMs. The story’s either collaborative, or it’s not, and it seems you are just completely unwilling to collaborate within the confines of a given world. You don’t want to play RPGs, you just want to write fanfiction.

                • phdepressed@sh.itjust.works
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                  2 days ago

                  I build the world your characters does what they want. If I build two worlds and you want a character from world one to go to world two that’s not an “agency” problem but a logistical one. Why and how your character would transfer, general balance of combat/interactions, etc.

                  Games are ultimately transient, that’s just their nature. The controller gets put down the board is packed up. You don’t get to transfer your oblivion character to morrowind or skyrim. You don’t transfer assets from one game of catan to the next time you play. Were here for the experience not for “something to show for it”…Idk your perspective is so entitled and alien to me…let’s just be glad we don’t game together and I hope you treat your dm very well.