- cross-posted to:
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.ml
Proton:
-
Fixed broken cursor issue with DOOM Eternal, DOOM Dark Ages, and Rocket League in winewayland (Thanks OOOOOF123/Etaash)
-
Added a stub implementation for amdxc64.dll to enable FSR4. Use FSR4_UPGRADE=1 to upgrade FSR3.1 games to FSR4. Again thanks to Thanks OOOOOF123/Etaash. Instructions: https://github.com/Etaash-mathamsetty/wine-builds/releases/tag/fsr4
-
import upstream proton changes
Protonfixes:
-
fix libcuda for star citizen
-
remove deprecated fixes for daedalic games
-
remove deprecated fix for Once human
-
add fix for The Chronicles of Myrtana: Archolos
-
add fix for Colin McRaie: DiRT
-
add quartz protonfix for Tree of Savior
-
remove deprecated fix for LOTRO
Curious about what that broken-cursor thing was about. Anybody know?
Looking at the changes lists many Wayland patches: https://github.com/GloriousEggroll/proton-ge-custom/tree/master/patches/wine-hotfixes/pending/wine-wayland
Searching through that list for “cursor” returned 3 results.
- https://github.com/GloriousEggroll/proton-ge-custom/blob/master/patches/wine-hotfixes/pending/wine-wayland/0014-winewayland-Implement-SetCursorPos-via-pointer-lock.patch
- https://github.com/GloriousEggroll/proton-ge-custom/blob/master/patches/wine-hotfixes/pending/wine-wayland/0017-winewayland-Treat-fully-transparent-cursors-as-hidde.patch
- https://github.com/GloriousEggroll/proton-ge-custom/blob/master/patches/wine-hotfixes/pending/wine-wayland/0030-cursor-shape-v1.patch
Here’s the pull requests on the WINE HQ GitLab.
They’ll probably see plenty of Wayland issues now that support is available.