I had two failed mage runs where I used a wand of warding and had an upgraded wondrous resin. I noticed that the additional zap from the wondrous resin kept destroying my ward. Am I missing something here or is it accepted that the wand of warding is incompatible with the wondrous resin? If it’s the latter then that’s disappointing. Instead, maybe the ward could be immune to zaps procced by the wondrous resin or maybe the zaps could fire at an enemy or a random direction not targeting the ward (if there’s no enemy around) as a special case.

  • BlockVader@lemmy.world
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    10 days ago

    I have no idea what could have caused it. While one cursed wand effect turns the wand into a different item, additionalzaps caused by wondrous resin never do that.

    • GeometryEnjoyer@lemmy.worldOP
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      10 days ago

      Sorry, to clarify nothing happened to my wand, it’s the ward that I set on the floor that immediately gets destroyed by the second zap from the wondrous resin, which basically makes the warding wand useless…

  • chonglibloodsport@lemmy.world
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    9 days ago

    I read that as destroying wands! Wards make a lot more sense!

    If you’re building into wand of warding you might as well turn the resin into energy!