simple@lemm.ee to Games@lemmy.worldEnglish · 1 day agoSquare Enix considered ending Final Fantasy 11 in 2024, but player interest was high enough to keep it alive even after 20+ yearsautomaton-media.comexternal-linkmessage-square30fedilinkarrow-up1200arrow-down12file-textcross-posted to: finalfantasy@lemmy.world
arrow-up1198arrow-down1external-linkSquare Enix considered ending Final Fantasy 11 in 2024, but player interest was high enough to keep it alive even after 20+ yearsautomaton-media.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 day agomessage-square30fedilinkfile-textcross-posted to: finalfantasy@lemmy.world
minus-squareetchinghillside@reddthat.comlinkfedilinkEnglisharrow-up2·17 hours agoIt runs pretty well and everything and I think will scratch the itch. It’s just a very jarring throwback to the times. The game was more built around being ran with a controller, so mouse and keyboard is a little janky - I pretty much solely use a keyboard. Map/travel is very old school. Alt tabbing for maps/routes, boats, etc. Making a player level to 20, and then immediately starting over to level again for a sub job is an incredibly sadistic thing to ask from an MMO. I could go on. But it regularly sees 2k+ players online so there must be some subset of people that enjoy it.
It runs pretty well and everything and I think will scratch the itch.
It’s just a very jarring throwback to the times.
The game was more built around being ran with a controller, so mouse and keyboard is a little janky - I pretty much solely use a keyboard.
Map/travel is very old school. Alt tabbing for maps/routes, boats, etc.
Making a player level to 20, and then immediately starting over to level again for a sub job is an incredibly sadistic thing to ask from an MMO.
I could go on. But it regularly sees 2k+ players online so there must be some subset of people that enjoy it.