Welcome to the General VN Discussion thread!

If you have something you’d like to talk about but don’t think it’s worth posting as a separate thread this is the place for you.

  • Did you start playing something new?
  • Are there any games you’re looking forward to?
  • Are you looking for suggestions on what to play?
  • Do you have some feedback or questions about our community?

These and any other topics are welcome here - as long as they are VN or community related.

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  • Essence_of_Meh@lemmy.worldOPM
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    21 days ago

    I kinda forgot to post it yesterday (got a lot on my plate this week) but it’s here! Yay?

    Some quick updates for the moment:

    • The upcoming fan patch thread is (very slowly) growing, I should be able to finish a “good enough” initial draft to get us started this month.
    • I played a kinetic novel called Girl of the Bakehouse ~ Withered. It’s the first project by MICA Team, developers responsible for Girls’ Frontline series and the first attempt at the universe shared by all their games. I’ll try to write a short separate post about the title since I liked it quite a bit.
    • I decided to play and then drop Amagami. I like the writing, art, characters - pretty much everything except for a single feature: event map. Specifically, game has a huge event map were you pretty much choose which event with which character you’d like to play. Sounds neat, right? My problem has to do with another part of that which is game showing off every single piece of content you got locked out of.
      It’s not a huge deal but every time this happens I got a huge case of fear of missing out which in turn made me less and less inclined to continue. I can’t tell you why exactly this single element stresses me out so much but it was enough to call it quits, even before I managed to finish a single route.

    That’s all I have for now. Have fun everyone!

    • Elevator7009@ani.social
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      21 days ago

      That’s so interesting: an event map would draw me in! I like graphs and seeing what I did and did not complete. But knowing FOMO affects you negatively and dropping it because of that is totally valid.

      • Essence_of_Meh@lemmy.worldOPM
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        21 days ago

        Yeah, the map itself is a pretty neat mechanic even if it can be a bit overwhelming initially (you can have dozens of option available at the same time, all of them time limited as the game runs on a calendar system). Here is how it looks in game - sorry for the blurry PS2 screenshot but I can’t make my own at the moment.

        The whole thing is a shame because I really like the game, it’s just bringing the attention to locking the content that sours the mood. I DIDN’T EVEN WANT TO PLAY SOME OF THEM so why am I like this?

        Anyway, it’s a fun choice for anyone who isn’t bothered by things like that.