It’s actually one of the first projects I ever did back in the '90s. I was poor and didn’t have any kind of laptop so I wrote C code on paper and put it into a computer when I had access. So many mistakes. Fun experience, though.
I never messed with assembly on the C64. I’ve actually considered trying to buy one just to mess with it and relive a bit of my youth (and also get that lovely SID chip and its sounds). My C64 days were mostly playing existing games and messing about with BASIC.
In todays lesson we are going to program the “string” class.
Why on earth would you use C for a text adventure? Portability & size?
Even the cheapest microprocessor out there like the $2 ESP32 has at least 2MB of storage.
I’d love a text based adventure scene though, gimme a modern Zork :-) !
There’s definitely a modern text adventure scene still alive and kicking - it’s called interactive fiction now.
Check out IFComp to see what folks are up to!
Thank you, will do!
Edit: there is a lot! Any classic rpg like ones you’d recommend? Say like the Hobbit text adventure for example?
It’s actually one of the first projects I ever did back in the '90s. I was poor and didn’t have any kind of laptop so I wrote C code on paper and put it into a computer when I had access. So many mistakes. Fun experience, though.
So you mean it’s time to start a text adventure sub?!
I remember figuring out asm codes and sprites for the C64 when I was in class 😋
I never messed with assembly on the C64. I’ve actually considered trying to buy one just to mess with it and relive a bit of my youth (and also get that lovely SID chip and its sounds). My C64 days were mostly playing existing games and messing about with BASIC.