• Druid@lemmy.zipOPM
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    1 month ago

    Oh absolutely. Just because soulslike purists try to argue that a soulslike needs different builds, stats, and weapons to constitute a soulslike doesn’t mean it isn’t. It’s got the same feel, the same type of storytelling, insanely hard bosses etc. All of that screams soulslike to me, not sure what’s there to discuss, really

        • SpaceNoodle@lemmy.world
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          1 month ago

          Good point - there are two genres that elicit such a notion. Much like heroin, though, I have never tried playing an MMORPG, as I’ve seen what happens to people who get into it too deep.

      • Druid@lemmy.zipOPM
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        1 month ago

        I get the sentiment. Some bosses really make you feel like that.

        I’ve got three soulslikes which I can just play casually, recreationally where it’s still fun for me even if I get stuck on a boss for a while. Bloodborne, Lies of P and Sekiro are the big three. Haven’t played the others enough to be that good at them

        • SpaceNoodle@lemmy.world
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          1 month ago

          All of the original Dark Souls was like that, up to the first boss, which I believe I never defeated before asking myself the specific question for the very first time.

          Thrown in with nothing, no clue how anything works or what I’m supposed to do, dying constantly from bullshit. I’m up for a challenge, not another full-time job requiring notes, research, and worst of all grinding. I don’t even have that much bullshit in my real job, why would I spend my free time having less fun?

          • Druid@lemmy.zipOPM
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            1 month ago

            Very fair. If it’s not fun, why bother? Good on you for realising that