Judging FS’s future by two experimental spin-off titles that they have the luxury of pursuing given Elden Ring’s success is a little silly, I think. Sure, it’s weird to see this from a company that’s been noted for their excellent single-player experiences, but from what I’ve heard, Miyazaki has been wanting to make a game like Duskbloods for some time now. So why not now when they have the resources and the attention of the general fandom.
This videos opinion stems from the unhealthy state of gaming companys and the promise of infinite growth. Companies like EA and Ubisoft and the like have established that after a huge game you have to make an even bigger one. a AAA game has to be followed up by AAAA. best case releasing the next year already. everyone who has experience in managing a company (especially in the gaming industry) knows this is unsustainable and toxic for the art. From Software is the last really big games developer that didnt forget what healty growth is. After they released a banger, they do two-three smaller projects, where you can be more creative and experimenting. less budget and less risk. and use this time, experience and money to work on another big title.
The thing that gets me excited about Duskbloods and Nightreign is that with BOTH of them, so close to each other, FromSoft seems to be making an ACTIVE effort to work in the mutiplayer online space. Like “Hey, you know how our online multiplayer capabilities have been highly criticized in our past games? Someone go make some smaller-scale online-multiplayer-only games and work on that.” This has the potential to be GREAT for their next mainline game.
Also, remember, FromSoft experimenting with new ideas instead of wallowing in what has already been successful is how we got Dark Souls 2.
FS, iirc, highly praised the seemless coop mod for ER
Agreed! It’s cool that they’re going with the time