Probably something more dev should do. We are mostly oversea, but i guess a lot here like the way typical japanese games are made.

  • Elevator7009@lemmy.zip
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    2 months ago

    The way I’d think of this is “it wasn’t made for you, simply made available to you in case you like it,” and that’s a perfectly valid way to approach making stuff. If there’s a giant overseas audience, why not make them happy and profit at the same time, but if there is not because they hate it, well different audiences like different things and it is no big failure of yours to have an audience you weren’t catering to dislike your work.