This is a community for discussing Beyond Skyrim on the fediverse.
I’m not affiliated with the actual Beyond Skyrim team. If you want to ask them questions, your best bet is their official subreddit and their Discord server.
You can mostly expect me to repost progress update posts here. I’ve added some recent ones for now, and will be posting new ones going forward.
FAQ
What is Beyond Skyrim? Beyond Skyrim is a mod project for Skyrim which aims to add the rest of the world of The Elder Scrolls to the game. This includes areas from previous games like Morrowind or Cyrodiil, but also entirely never before seen places like Atmora. The project consists of several subprojects, which each tackles a different region of the map.
What’s the difference between this and Skyblivion? Skyblivion aims to bring Skyrim’s predecessor, TES 4: Oblivion, to Skyrim’s engine. It’s a total conversion project which is meant to be a replacement to playing Oblivion itself. Beyond Skyrim, on the other hand, aims to expand the playable world to Cyrodiil (and other provinces). It’s set in the same time period as Skyrim, two centuries after Oblivion. There will be a ton of differences between Beyond Skyrim’s Cyrodiil and Skyblivion’s.
What’s being worked on? The project currently consists of the following subprojects:
- Cyrodiil: Seat of Sundered Kings, which aims to bring the heartlands of the Empire, Cyrodiil, to Skyrim.
- Morrowind: The Star-Wounded East, which aims to bring the home of the Dunmer to Skyrim.
- Illiac Bay: Tower of Dawn, which covers both Hammerfell and High Rock together.
- Elsweyr: Sugar and Blood, which is adding the home of the Khajiit.
- Argonia: The Roots of the World, which is bringing us the marshes and jungles that Argonians call their home. “Argonia” is the non-imperial name for Black Marsh.
- Valenwood: Lure of the Wilds, which aims to create the province of the Bosmer in Skyrim.
- Roscrea: Voices of the Deep, which is adding a large island located somewhere between Atmora, Skyrim, and Solstheim.
- Atmora: Expedition to the North, a more story-driven mod in which you take part in an expedition to the northern continent of Atmora, the homeland of humanity.
Where’s Summerset? Are these all the projects? Additional projects may join in the future, but they need to already have some progress to show for themselves. Beyond Skyrim is quite reluctant to accept new projects until they actually release one. Valenwood only relatively recently joined the project however, having been merely partnered with Beyond Skyrim before that, so it’s definitely possible.
There are related projects for Alinor (Summerset Isles), Thras (home of the necromancer slugs), Esroniet (an island on the way to Akavir), and Pyandonea (a continent to the south). Those might join Beyond Skyrim in the future, but they’re not quite there yet.
Why don’t they just all work on one province at a time? Why spread so thin? With a project covering this much ground, different people join because they’re interested in different regions. Someone who joins the team because of their interest in Morrowind would hate having to complete Cyrodiil first. They just want to work on Morrowind. And so they do. There are members that work on multiple projects, it’s all about where your interests lie.
Can I play this already? If not, when will it release? There is no release date yet for any of the projects. Cyrodiil has a prerelease out, giving you access to just the region of Bruma. Other large projects like Morrowind and Illiac Bay plan their own such prerelease. However, their next goal is the full province, not more pieces of it.
Will this be on consoles? No. Bruma itself had to be split into multiple parts, so especially the large projects like Cyrodiil and Morrowind will definitely not come to consoles. Smaller projects and the other prereleases MIGHT come to Xbox if they’re small enough, though last I’ve read there are no plans to.
Does Beyond Skyrim respect ESO’s lore and world design? Many projects started before ESO, and the game keeps getting new content. It’s simply not feasible for Beyond Skyrim to constantly change their plans to fit the whims of Bethesda and Zenimax. They’re certainly drawing inspiration from ESO, but that’s about it.
I want to help out, but don’t know how to mod. The Beyond Skyrim team created the Arcane University Discord channel to train aspiring members, though it’s open to everyone who wants to learn how to mod the game. If you wish to join Beyond Skyrim, they have an FAQ on that on their Discord channel which I’ve linked above.