Raylib: polygon editor?
If it doesn’t exist…
- how simple?
- is there a good format to save as (json etc) or will it just be copy+pasting output for Raylib?
- can polygons be used with the tilemap editor (without gaps)?
- are features like vertex colors and animations out-of-the-question? clipping (like an iris that only displays over an eye polygon) for better untextured art?
- is simple 3D perhaps easier due to format/editors?
Niche side-note, I want to use Raylib via Nim-lang (such as Naylib) but haven’t tried it yet (because nightlies).
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