Which damage gets prevented?

So in a game of @mtg@mtgzone.com the other day, my enemy attacked with Mons’s Goblin Raiders and Ghyrson. Which would normally deal four damage total then two more from Ghyrson. But I had played a Bandage, preventing “the next” damage. If that next damage is the one from the Goblins, I don’t get the extra Ghyrson damage, so that’s why it matters.

There was no first strike in this particular situation.

  • @Sandra @mtg Naively, I would think the goblins’ damage would be prevented, such that Ghyrson doesn’t fire? The wording of Ghyrson sounds like it triggers off of a source of damage resolving, such that it couldn’t happen before or simulntaneously with the goblins’ damage.

    That is, I’d see it roughly as:

    • Blockers are assigned
    • Bandage goes on the stack
    • Bandage resolves
    • Damage resolution: Goblins do 1 damage
    • Ghyrson’s trigger sees the damage

    • Sandra@idiomdrottning.orgOP
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      3 months ago

      Thank you! The issue is that Ghyrson and the goblins do their damage simultaneously (3+1-1=3, but if that’s 2+1 I still get shot but if that’s 3+0 I don’t).

      @xgranade@wandering.shop @mtg@mtgzone.com

      • @Sandra @mtg Ah, got it, I’d missed that Ghyrson was also attacking, sorry, now I see the problem. Oh, wow, that is a bit hairy… even reading the CRs it seems like there’s no real resolution to what “next” means in that case?

        The Gatherer rulings on Bandage are similarly useless, I wonder if there’s another prevent-next effect that might have more useful rulings?