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tfkgmjfy@lemmy.world to Factorio@lemmy.worldEnglish · 8 months ago

Friday Facts #431 - Gleba & Captivity | Factorio

www.factorio.com

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Friday Facts #431 - Gleba & Captivity | Factorio

www.factorio.com

tfkgmjfy@lemmy.world to Factorio@lemmy.worldEnglish · 8 months ago
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Hello, It's time to speak about more Gleba. Some changes, and also something new...
  • Drigo@sopuli.xyz
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    8 months ago

    I always play with biters, so it doesn’t affect me.

    But I still think people not playing with biters should get to experience the full game.

    I guess a mod will fix it, if the devs dont

    • AwesomeLowlander@sh.itjust.works
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      8 months ago

      The thing change a little bit, and you can’t disable everything from biters anymore, but we have no enemies mode, where biter nests still exist, but no biters are spawn. (This is still on top of the peaceful mode, where enemies are spawned, but don’t attack antil provoked).

      https://www.reddit.com/r/factorio/comments/1fvwegy/friday_facts_431_gleba_captivity/lqa84rp/

      • Drigo@sopuli.xyz
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        8 months ago

        Ah nice, wish they would have included that in the FFF

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