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ProdigalFrog@slrpnk.net to RetroGaming@lemmy.worldEnglish · 10 months ago

Level Editing - Duke Nukem - ADG Mod 12

yt.artemislena.eu

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Level Editing - Duke Nukem - ADG Mod 12

yt.artemislena.eu

ProdigalFrog@slrpnk.net to RetroGaming@lemmy.worldEnglish · 10 months ago
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Single-layer platformer editing anyone? :P For today's Ancient DOS Games Mod video, Gemini's going back to the original Duke Nukem to do some level editing and to talk about how it works, what the limitations are, and what tool to use to do your editing the most effectively! ------------------------------------------ Additional Information and Corrections: * If you'd like more information about how Duke Nukem editing works in general, follow this link: https://moddingwiki.shikadi.net/wiki/Duke_Nukem * To grab the DN1MOD binaries and/or source you want to follow this link: https://archive.shikadi.net/sites/members.iinet.net.au/~markim/admiral_bob/files/ * Or, if you'd like to download the custom level I made, just use the following link and make sure to read the TXT file included before you attempt to play it! https://www.pixelships.com/adg/files/adgdn1lv.zip * BTW: I'm not actually sure if it's still technically a "parallaxing" background if it stays completely motionless while the foreground moves with the camera...? ------------------------------------------ Pixelmusement Website: http://www.pixelships.com ADG on Pixelmusement: http://www.pixelships.com/adg Alphabetical Index of ADG Episodes: http://www.pixelships.com/adg/index2.html Kris' Patreon Page: https://www.patreon.com/kasick @Pixelmusement on Twitter: https://twitter.com/Pixelmusement ------------------------------------------ Chapters: 00:00 Title and Intro 01:31 DN1MOD Editor 06:20 Limitations 11:50 Tile Editing...? 13:15 Conclusion 15:16 Credits

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