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simple@lemm.ee to Games@lemmy.worldEnglish · 1 year ago

Kingdom Hearts is coming to Steam - June 13

files.catbox.moe

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Kingdom Hearts is coming to Steam - June 13

files.catbox.moe

simple@lemm.ee to Games@lemmy.worldEnglish · 1 year ago
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Source: https://x.com/KINGDOMHEARTS/status/1792722028354818287

  • khlinxchaos@lemmynsfw.com
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    1 year ago

    Probably not fully, unless they actually do work on the games. The cutscenes on some of the games play with a proprietary protocol that even Proton-GE can’t run. So, while the game works, the cutscenes don’t.

    It’s feasible that they will fix it, but I consider it highly unlikely.

    • mynachmadarch@kbin.social
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      1 year ago

      Do you have any documentation on this you can link because it doesn’t really make sense what you mean and I love learning about these things. Most of the cutscenes will be rendered in engine so nothing special there, and the pre-rendered ones if they used an unusual codec I don’t get why the codec isn’t baked into the game files which would render that also a moot problem.

      • khlinxchaos@lemmynsfw.com
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        1 year ago

        https://github.com/FlaareZero/Kingdom_Hearts_Collection_Linux/blob/main/how_to.md https://github.com/KHOmega/KH-PC-and-Linux-Setup/blob/main/vanilla-linux-setup.md

        The codec for prerendered cutscenes isn’t baked in.

        • mynachmadarch@kbin.social
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          1 year ago

          Okay, that’s pretty lame. According to several spots (all quoting an RPGsite writer and an emoji response from a Sqenix dev) square Enix actually brought in a third party company specifically to improve Steam Deck support. Honestly makes sense, the steam deck seems like their largest potential new customer base.

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