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mistrgamin@lemmy.world to pissposting@lemmy.world · 1 year ago

frame posting

lemmy.world

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frame posting

lemmy.world

mistrgamin@lemmy.world to pissposting@lemmy.world · 1 year ago
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  • defunct_punk@lemmy.world
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    1 year ago

    The human eye cannot process more than 20fps at a time anyway

    • Noodle07@lemmy.world
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      1 year ago

      That’s stupid, I can only look at 1 picture at a time anyway

    • HerrBeter@lemmy.world
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      1 year ago

      In total. So 10fps per eye

      • defunct_punk@lemmy.world
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        1 year ago

        Yes, I thought that was implied.

        • Lucidlethargy@sh.itjust.works
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          1 year ago

          It’s more than 10fps per eye for those with glasses.

          20/20 refers to frame rates per eye. The worse your vision, the better your framerate!

      • creation7758@lemmy.ml
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        1 year ago

        1.25e-9 fps per person

    • AdrianTheFrog@lemmy.world
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      1 year ago

      20fps looks very choppy unless there is a lot of motion blur. Where did you get this metric? and lower latency is often the main reason for higher framerates anyways

      • EtherWhack@lemmy.world
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        1 year ago

        There’s actually a study that found 500fps was about the max.

        https://www.nature.com/articles/srep07861

      • TheGrandNagus@lemmy.world
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        1 year ago

        Whoosh

        • NoFuckingWaynado@lemmy.world
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          1 year ago

          deleted by creator

      • Lucidlethargy@sh.itjust.works
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        1 year ago

        I’m no computer scientist, but I’d say if we add more motion blur it’s probably going to increase the framerate. In fact, we should all just crank up the motion blur on all the games we play. Everyone just loves that motion blur.

        Game devs, I hope you’re listening. I know you already do this, though. So THANK YOU so much. Go ahead and leave that setting enabled by default. Everyone LOVES it.

        • Chobbes@lemmy.world
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          1 year ago

          I know you’re just being sarcastic, but motion blur is a relatively heavy effect (particularly depending on how it’s implemented), that’s going to lower the framerate. That said, while motion blur lowers FPS it can make things seem more fluid and can convey motion information better. I’m not a huge fan of motion blur either, though. I think it can look cool, but usually it doesn’t feel great to me.

    • 0ops@lemm.ee
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      1 year ago

      Pretty sure it’s 20spf

      • Lucidlethargy@sh.itjust.works
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        1 year ago

        That’s the European units of measurement.

    • Lucidlethargy@sh.itjust.works
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      1 year ago

      Lol, there’s apparently alot of people taking you seriously.

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